Oh My Gamer
Oh My Gamer

Gaming news, in your language

Sunday, 4 October 2026
Home>Former PlayStation Head Questions Profitability of…

Former PlayStation Head Questions Profitability of Xbox Game Pass

·1 min read

Written with artificial intelligence.

Former PlayStation Head Questions Profitability of Xbox Game Pass

Shawn Layden, the former leader of PlayStation, expressed skepticism about the Xbox Game Pass model during a podcast interview. He argues that subscription services make it nearly impossible for studios, particularly those producing AAA games, to generate significant revenue.

Layden's Concerns About Xbox Game Pass

Shawn Layden, ex-chairman of PlayStation, has raised serious doubts about the financial viability of the Xbox Game Pass model. In a recent interview on the podcast The Expansion Pass, he highlighted the challenges faced by game studios, stating that it is almost impossible for them to earn substantial profits through subscription services, especially when major titles are made available on launch day.

Layden likened Microsoft’s approach to running a casino, suggesting that while Microsoft may profit from the platform, game developers are not guaranteed the same success. "Microsoft is making money, right? But that’s like saying the casino is making money. The house always wins," he explained. He recalled a previous estimate where he suggested that Game Pass would need around 500 million subscribers to be genuinely profitable, which he believes is still a valid point.

The crux of Layden's argument centers on high-budget AAA games. He acknowledged that while Game Pass might benefit smaller or independent studios, it doesn't work financially for large-scale productions. Traditional game sales allow developers to cover their development costs and begin making profits, whereas subscription models limit earnings to a monthly fee.

Former PlayStation Head Questions Profitability of Xbox Game Pass
Image generated with AI

This perspective is part of why Sony has chosen a different strategy with PlayStation Plus, opting not to launch major titles on the service immediately. Unlike Microsoft, Sony's approach focuses on protecting the revenue streams of its high-profile releases.

Shawn laydenXbox game passPlaystation plus
← Back to homepage